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Hi, my name is Brian and I am a 3D artist that uses Blender.
I'm the creator of PBR Advanced, which is an alternative to the Principled BSDF material shader with more control and many additional features.
Don’t hesitate to reach out if you’d like to learn more.
The images below demonstrate some of the features of PBR Advanced.
Below are some images rendered using various versions of PBR Advanced over the course of it's development.
Get in Touch
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